Here's an example of a cyberbullying dialogue game you can create.

  • Click Run and play through the game.
  • As you play, pay attention to game elements like space, components, and mechanics.
  • Write down your observations about the game in your packet!

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stage.set_background("schoolhallway") sprite = codesters.Sprite("person10", -125, -100) emma = codesters.Sprite("person8", 0, -125) points = 0 emma.say("Someone took my phone!") stage.wait(3) emma.say("They've been sending people mean texts, and people think I sent them!") stage.wait(3) sprite.say("What should I do?") choice = sprite.ask("a)Tell a trusted adult b)Tell people Tanya is sending the messages c)Ignore Tanya") # text = codesters.Text("text", x, y) text = codesters.Text("Hello up here.", 0, 200) if choice == "a": text.set_text("Great choice!") if choice == "b": text.set_text("It's not very nice to spread rumors!") if choice == "c": text.set_text("Don't be a bystander, stand up to bullying!") emma.move_right(500) # second scenario mike = codesters.Sprite("person12") mike.go_to(0, -125) mike.say("Someone has been harassing me online!") stage.wait(3) mike.say("I think my friend Tom might be doing it.") stage.wait(3) sprite.say("What should I do?") choice = sprite.ask("a)Laugh at Mike b)Sympathize with Mike c)Harass Tom") if choice == "a": text.set_text("Think how that makes Mike feel!") if choice == "b": text.set_text("Great job!") if choice == "c": text.set_text("Don't fight harassment by harassing someone else!")
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